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During the post-9/11 dot com bubble-bursting, I worked at a dying company that had an “offsite” guided brainstorming session on how to save the business. I think it was on a disused floor of our rapidly emptying Tech Square office building. I had heard of various bits of brainstorming methodology before, e.g., no criticism of ideas; quantity over quality of ideas, and so forth. But I had never gone through such a complete formal process like the one the facilitator took us through.
Well, just as I had heard about early adopters and s-curves long before I had read Crossing the Chasm, there are now lots of software and general business methodologies built around Brainstorming concepts. The idea is to have a somewhat reproducible process to identify and explore everything that matters in the task at hand. Agile programming, including eXtreme Programming and Scrum, have the same general purpose. The key is diversity of viewpoints about specific questions.
Now we’re seeing a sort of slow motion explosion in the use of virtual worlds for this.
I don’t think Brainstorming and Agile techniques are the greatest thing. They are a thing, and they work well when they work well. If you’re doing it and it works, keep doing it. If what you are doing is not working, you should try something else, which might well include diversity-based techniques if that applies.
Now, as I understand it, part of the idea for this stuff is to not get too hung up on process and tools. So software specifically designed to make a specific process flow to the next stage is maybe missing the point. I think what’s most useful here is a general flexible environment that facilitates the process. Virtual worlds are suited for this:
We and our customers have been using all of the above for a while now, and we’ve been asking them about what works and what needs to be improved. We got particularly good customer feedback from a financial firm’s Agile Development team, and a consulting firm that teaches government agencies how to Brainstorm. The architect of our downloadable client application, Brad Fowlow, was able to integrate these ideas into some pretty slick user interface refinements in our new release.
For example, many Brainstorming techniques are built around having a group generate a large number of ideas in a short time, and then voting on which ones to keep. So Brad created noteboard surfaces that can be clicked on quickly and simultaneously by multiple users to create individual sticky notes with arbitrary text describing an idea. These can be dragged around on the noteboard or to any other surface. The stickies — and any other pictures, movies, live Web pages, whiteboard sketches or open office documents — can be dragged onto a grouping surface and moved around as a group, including copying or moving them all at once to your pocket (aka “inventory”) and pulled out as a group onto any other surface when and where you need them (including a different space). With a quick gesture, anyone can have a poll made automatically from a grouping: the text of each sticky is a choice, and you supply the question and the decision of whether people are voting for one choice or multiple choices. The results are displayed in-world as yet another moveable object.
The previous version had a sort of large sticky that can also be stuck anywhere, but whose user-supplied text forms a sign. All of these and each document are listed as landmarks in the user interface. But now the facilitator — or any user if it’s appropriate — can call the entire group to any such named landmark. Their avatars are spread out in front of the object of interest, just as if they had walked over to that spot in the physical world. (No big deal in the real world, except that it takes longer and can be difficult in a crowded conference room or if people have physical challenges.) But unlike the physical world where people can’t occupy the same space and their eyes are generally attached to their heads, each user’s virtual camera viewpoint is positioned ideally facing the item of interest.
I don’t think for a moment that we have everything anyone could want for Agile or Brainstorming activities, but we do now also have a pretty mature user-programming model that lets people develop their own tools and user interface in Python. So you can roll your own.
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